for Push.
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using KssSmaPlaLib.Forms;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Data.Entity.Core.Mapping;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace KssSmaPlaLib.Input.Gamen
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{
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public partial class TextInputForm : Form
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{
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public string EditedText { get; set; } = string.Empty;
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public TextInputForm(string text, char passwordChar = (char)0)
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{
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InitializeComponent();
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TextText.PasswordChar = passwordChar;
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TextText.Text = text;
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}
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private void TextInputForm_Load(object sender, EventArgs e)
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{
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FormHelper.LoadFormBounds(this);
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}
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private void TextInputForm_FormClosing(object sender, FormClosingEventArgs e)
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{
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FormHelper.SaveFormBounds(this);
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}
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private void OkButton_Click(object sender, EventArgs e)
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{
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EditedText = TextText.Text;
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}
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}
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}
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